Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Trickster

These Tricksters are not the thieves you're used to from the Castle. While they appear to be stealthy, they are powerful mages who can unleash spells that can debilitate your party, or wipe it from existence.

Tricksters are strong mages and need to be handled as such. Use spells like Silence to stop them from casting spells, then attack with your best spells and weapons.

Enemy Statistics

Level

4

Type

Mage

Hit Points

12 - 16

Stamina

66 - 96

Experience

1 604

Strength

9

Intelligence

14

Dexterity

10

Speed

10

Battle Statistics

Quantity

2 - 5

Armour (AC)

+8 to +9

Armour Modifiers

None

Evasion

+10

Special Defence

None

HP Regeneration

0

Initiative

14

Attacks

1

Swings

1

Physical Attacks

Thrust Dirk
1 - 4 Damage
Short Range

Magical Attacks

Magic Missile

30%

Sleep

15%

Chilling Touch

10%

Energy Blast

10%

Fireball

10%

Silence

10%

Weaken

10%

Terror

5%

Total Cast Frequency 95%

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

0%

Hypnosis

25%

Lifeforce

20%

Light

0%

Magic

35%

Missiles

0%

Paralysis

0%

Poison

0%

Psionic

0%

Battle Spoils

10 - 50 Gold

 

Random Potion

15%

Random Scroll

15%

Random Dust

10%

 

Companions

Hill Giant

20%

Major Dwarf

20%

 

Locations

Mine Area
Mountain Area

 

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