Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Trickster
These Tricksters are not the thieves you're used to from the Castle. While they appear to be stealthy, they are powerful mages who can unleash spells that can debilitate your party, or wipe it from existence.
Tricksters are strong mages and need to be handled as such. Use spells like Silence to stop them from casting spells, then attack with your best spells and weapons.
Enemy Statistics
Level |
4 |
Type |
Mage |
Hit Points |
12 - 16 |
Stamina |
66 - 96 |
Experience |
1 604 |
Strength |
9 |
Intelligence |
14 |
Dexterity |
10 |
Speed |
10 |
Battle Statistics
Quantity |
2 - 5 |
Armour (AC) |
+8 to +9 |
Armour Modifiers |
None |
Evasion |
+10 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
14 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Thrust Dirk |
Magical Attacks
30% |
|
15% |
|
10% |
|
10% |
|
10% |
|
10% |
|
10% |
|
5% |
|
Total Cast Frequency 95% |
Resistances
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
25% |
|
20% |
|
0% |
|
35% |
|
0% |
|
0% |
|
0% |
|
0% |
Battle Spoils
10 - 50 Gold |
|
Random Potion |
15% |
Random Scroll |
15% |
Random Dust |
10% |
Companions
20% |
|
20% |
Locations