Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Cold Slime

These powerful and ancient slimy piles of goo have absorbed the cold air found in the deep recesses of the earth.

Cold Slimes carry the same resistances as other slimes, but the damage they unleash can be devastating! Use whatever fire-based damage you have and kill these quickly, or prepare to suffer a brutal defeat.

Enemy Statistics

Level

5

Type

Jelly

Hit Points

25 - 40

Stamina

88 - 144

Experience

4 498

Strength

4

Intelligence

4

Dexterity

4

Speed

6

Battle Statistics

Quantity

1 - 2

Armour (AC)

+5

Armour Modifiers

None

Evasion

+8

Special Defence

None

HP Regeneration

0

Initiative

10

Attacks

1

Swings

1

Physical Attacks

Sting
15 - 24 Damage
Paralyze - 65%
Short Range

Special Attacks

Breathes Ice
Cold Damage

45%

Resistances

Acid

25%

Air

125%

Cold

25%

Death

0%

Fire

0%

Hypnosis

50%

Lifeforce

0%

Light

125%

Magic

0%

Missiles

50%

Paralysis

125%

Poison

50%

Psionic

50%

Battle Spoils

35 - 75 Gold

 

 

Companions

Cold Slime

10%

 

Locations

Amazulu Pyramid
Mine Area

 

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