Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Tyrannasaurus
Tyrannasauruss ancient beasts that somehow survived deep into the forest. Look near faerie lair.
These dinosaurs are encountered randomly in a small part of the forest, but the odds of surviving the encounter is extremely rare. These enemies have the most health in the game and dish out extreme pain with each strike.
If you want to try to gain a level or two in one fight, cast defensive and offensive boosting spells to aid your physical attacks, and cast cold and fire spells to bring the beast down. You may need to escape from this encounter if it is too difficult.
Enemy Statistics
Level |
50 |
Type |
Animal |
Hit Points |
2050 - 3000 |
Stamina |
2050 - 4500 |
Experience |
472 050 |
Strength |
25 |
Intelligence |
5 |
Dexterity |
15 |
Speed |
10 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
-4 to +2 |
Armour Modifiers |
None |
Evasion |
+4 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
10 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Bite |
Lash |
Stomp |
Magical Attacks
None |
|
Resistances
50% |
|
50% |
|
0% |
|
95% |
|
15% |
|
125% |
|
85% |
|
125% |
|
50% |
|
50% |
|
125% |
|
95% |
|
125% |