Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Mino-Daemon
The Mino-Daemon was imprisoned on the Island of Damned to guard over the dead. With the knowledge that he will earn his freedom if he destroys the ones who seek entry, he sits and waits for those who will set him free.
Fire Shield is extremely helpful against the Mino-Daemon; this will protect you against its spells. Cold and Acid spells can make short work of this evil fiend, especially a high-level Deep freeze spell.
Enemy Statistics
Level |
8 |
Type |
Demon |
Hit Points |
88 - 144 |
Stamina |
160 - 250 |
Experience |
59 947 |
Strength |
22 |
Intelligence |
10 |
Dexterity |
15 |
Speed |
15 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
-2 to +2 |
Armour Modifiers |
None |
Evasion |
+4 |
Special Defence |
None |
HP Regeneration |
3 |
Initiative |
22 |
Attacks |
3 |
Swings |
1 - 3 |
Physical Attacks
Claw |
Lash |
Grab |
Resistances
35% |
|
95% |
|
50% |
|
125% |
|
95% |
|
125% |
|
125% |
|
85% |
|
85% |
|
75% |
|
125% |
|
75% |
|
95% |