Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Demonic Hellcat
The local wizard has kept many dangerous pets, but the Demonic Hellcat may be the most terrifying. Play with this cat, and you will get burned.
After dealing with the previous fire-based enemies at the Amazulu Pyramid, the Hellcat will be no different. Ankhs of Phyre and Fire Shield will protect you from its breath, and but don't forget about its destructive physical attacks. Strong attacks of your own, mixed with Acid, Fire, or Cold spells work the best to put this kitty down.
Enemy Statistics
Level |
6 |
Type |
Demon |
Hit Points |
54 - 78 |
Stamina |
132 - 264 |
Experience |
21 485 |
Strength |
20 |
Intelligence |
12 |
Dexterity |
20 |
Speed |
20 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
0 to +2 |
Armour Modifiers |
None |
Evasion |
+3 |
Special Defence |
Blinks |
HP Regeneration |
2 |
Initiative |
28 |
Attacks |
3 |
Swings |
1 - 2 |
Physical Attacks
Claw |
Bite |
Special Attacks
Breathes Fire |
50% |
Resistances
65% |
|
125% |
|
65% |
|
125% |
|
65% |
|
125% |
|
125% |
|
125% |
|
50% |
|
125% |
|
125% |
|
65% |
|
125% |