Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Priestess
Priestesses are powerful Amazulu who wield magical priest spells that can either assist their allies, or decimate their foes.
They can be extremely deadly. They favour casting spells over attacking with their staff, so prepare for plenty of magic damage. Silence and Magic Sheild are really helpful. Area-attack spells are also useful when encountering these foes.
Enemy Statistics
Level |
5 |
Type |
Priest |
Hit Points |
25 - 35 |
Stamina |
99 - 171 |
Experience |
3 260 |
Strength |
9 |
Intelligence |
14 |
Dexterity |
12 |
Speed |
10 |
Battle Statistics
Quantity |
2 - 4 |
Armour (AC) |
+5 |
Armour Modifiers |
None |
Evasion |
+7 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
18 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Bash Staff |
Magical Attacks
15% |
|
15% |
|
15% |
|
10% |
|
10% |
|
10% |
|
10% |
|
10% |
|
5% |
|
Total Cast Frequency 95% |
Resistances
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
50% |
|
0% |
|
0% |
|
25% |
|
0% |
|
0% |
|
0% |
|
0% |
Battle Spoils
50 - 100 Gold |
|
Random Potion |
15% |
Random Scroll |
15% |
Companions
30% |
|
30% |
Locations