Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Lesser Devil

The Lesser Devil is an annoying creature born from the abyss that terrorizes and debilitates anyone it wishes to torment.

Unlike demons, the majority of their spells cause annoying status effects. Magic Shield, Anti-Magic, and Astral Gate is useful to stop their spells so you can defeat them with your warriors.

Enemy Statistics

Level

10

Type

Demon

Hit Points

60 - 100

Stamina

160 - 250

Experience

8 699

Strength

12

Intelligence

12

Dexterity

14

Speed

15

Battle Statistics

Quantity

4 - 7

Armour (AC)

+3

Armour Modifiers

None

Evasion

+3

Special Defence

None

HP Regeneration

2

Initiative

18

Attacks

1

Swings

1- 2

Physical Attacks

Claw
2 - 8 Damage
Short Range

Grab
3 - 6 Damage
Short Range

Kick
1 - 10 Damage
Short Range

Magical Attacks

Blinding Flash

30%

Slow

15%

Itching Skin

10%

Web

10%

Acid Bomb

10%

Terror

10%

Weaken

10%

Acid Splash

5%

Total Cast Frequency 75%

Resistances

Acid

50%

Air

50%

Cold

50%

Death

0%

Fire

50%

Hypnosis

75%

Lifeforce

35%

Light

50%

Magic

35%

Missiles

50%

Paralysis

50%

Poison

50%

Psionic

75%

Battle Spoils

50 - 100 Gold

 

Random Potion

15%

Random Scroll

15%

 

Companions

Lesser Devil

30%

 

Locations

Temple of Ramm

 

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