Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Rock of Rumble

The Rocks of Rumble are magical beings of earth and stone, levitated into the air by using powerful winds.

This rock is difficult to damage with anything except for Acid. Enchanting your weapons are recommended, or this will be a long and painful fight.

Enemy Statistics

Level

8

Type

Magical

Hit Points

88 - 160

Stamina

220 - 600

Experience

51 279

Strength

25

Intelligence

14

Dexterity

9

Speed

9

Battle Statistics

Quantity

2 - 3

Armour (AC)

-8

Armour Modifiers

None

Evasion

+2

Special Defence

None

HP Regeneration

0

Initiative

8

Attacks

2

Swings

1

Physical Attacks

Throw Boulder
14 - 30 Damage
Knockout - 20%
Throwing Range

Special Attacks

Spews Boulder
Causes Damage

25%

Resistances

Acid

0%

Air

125%

Cold

90%

Death

90%

Fire

80%

Hypnosis

90%

Lifeforce

90%

Light

80%

Magic

95%

Missiles

50%

Paralysis

125%

Poison

125%

Psionic

50%

Battle Spoils

1500 - 2000 Gold

 

Random Potion

 

Random Ring

 

Random Scroll

 

Random Book

10%

 

Companions

Pharaoh of Phyre

80%

 

Locations

Temple of Ramm

 

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