Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Scallywag

Unlike the other rogues that live at the Castle, Scallywags are spellcasters. Beware their annoying and debilitating spells.

Scallywags use the same weapons and armour as other rogues, but their spells can be quickly debilitating to your party. While they only cast damaging spells rarely, their other status-inflicting magics can still hinder your party's success. Use silence spells if you have any, otherwise, damage the group as quickly as possible.

Enemy Statistics

Level

1

Type

Thief

Hit Points

4 - 8

Stamina

77 - 119

Experience

383

Strength

10

Intelligence

12

Dexterity

14

Speed

14

Battle Statistics

Quantity

3 - 6

Armour (AC)

+6 to +8

Armour Modifiers

None

Evasion

+8

Special Defence

None

HP Regeneration

0

Initiative

12

Attacks

1

Swings

1

Physical Attacks

Swing / Thrust Cutlass
1 - 6 Damage
Short Range

Throw Dirk
1 - 4 Damage
Throwing Range

Magical Attacks

Blinding Flash

15%

Itching Skin

15%

Sleep

15%

Armor Shield

10%

Magic Missile

10%

Terror

10%

Total Cast Frequency 50%

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

65%

Hypnosis

0%

Lifeforce

0%

Light

0%

Magic

25%

Missiles

0%

Paralysis

0%

Poison

0%

Psionic

0%

Battle Spoils

50 - 100 Gold

 

Random Dust

20%

Random Scroll

20%

Dirk

15%

 

Companions

Rogue Leaders

35%

 

Locations

The Castle: Basement Level
The Castle: Bottom Level

 

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