Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Scallywag
Unlike the other rogues that live at the Castle, Scallywags are spellcasters. Beware their annoying and debilitating spells.
Scallywags use the same weapons and armour as other rogues, but their spells can be quickly debilitating to your party. While they only cast damaging spells rarely, their other status-inflicting magics can still hinder your party's success. Use silence spells if you have any, otherwise, damage the group as quickly as possible.
Enemy Statistics
Level |
1 |
Type |
Thief |
Hit Points |
4 - 8 |
Stamina |
77 - 119 |
Experience |
383 |
Strength |
10 |
Intelligence |
12 |
Dexterity |
14 |
Speed |
14 |
Battle Statistics
Quantity |
3 - 6 |
Armour (AC) |
+6 to +8 |
Armour Modifiers |
None |
Evasion |
+8 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
12 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Swing / Thrust Cutlass |
Throw Dirk |
Magical Attacks
15% |
|
15% |
|
15% |
|
10% |
|
10% |
|
10% |
|
Total Cast Frequency 50% |
Resistances
0% |
|
0% |
|
0% |
|
0% |
|
65% |
|
0% |
|
0% |
|
0% |
|
25% |
|
0% |
|
0% |
|
0% |
|
0% |
Battle Spoils
50 - 100 Gold |
|
Random Dust |
20% |
Random Scroll |
20% |
15% |
Companions
35% |
Locations