Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Indigo Bat
These nimble flying mammals find the dark and dank crypts to be their perfect home, which they are not afraid to defend.
Indigo Bats are vulnerable creatures, with a mild poisonous bite. They can be tough to hit with physical attacks, but any magical offensive spells will decimate them.
Enemy Statistics
Level |
7 |
Type |
Animal |
Hit Points |
37 - 58 |
Stamina |
110 - 200 |
Experience |
2 900 |
Strength |
8 |
Intelligence |
8 |
Dexterity |
17 |
Speed |
17 |
Battle Statistics
Quantity |
1 - 2 |
Armour (AC) |
+2 |
Armour Modifiers |
None |
Evasion |
+2 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
22 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Bite |
Magical Attacks
None |
|
Resistances
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
Battle Spoils
35 - 75 Gold |
|
Companions
50% |
|
25% |
Locations
Hall of the Dead |