Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Dark Crusaders

These lords were the loyal crusaders who served the king under the leadership of the Dark Knight.

Dark Crusaders are deadly, but nothing compared to their leader. They are defeated quickly by your offensive spells while your fighters deal with their boss.

Enemy Statistics

Level

10

Type

Lord

Hit Points

70 - 100

Stamina

152 - 284

Experience

8 486

Strength

15

Intelligence

12

Dexterity

14

Speed

10

Battle Statistics

Quantity

5

Armour (AC)

-1 to +1

Armour Modifiers

None

Evasion

+7

Special Defence

Blinks

HP Regeneration

0

Initiative

20

Attacks

1

Swings

1 - 2

Physical Attacks

Swings / Thrust Blackblade
5 - 12 Damage
Poison (Str 2) - 25%
Short Range

Magical Attacks

Bless

45%

Silence

40%

Heal Wounds

15%

Total Cast Frequency 30%

Resistances

Acid

50%

Air

50%

Cold

35%

Death

0%

Fire

35%

Hypnosis

50%

Lifeforce

50%

Light

0%

Magic

25%

Missiles

50%

Paralysis

50%

Poison

0%

Psionic

0%

Battle Spoils

200 - 500 Gold

 

Blackblade

25%

Random Armour

15%

Random Weapon

10%

Silver Gloves or
Silver Solleret or
Lead Boots

5%

 

Companions

Guardian of Ramm

50%

Knight of Death

45%

 

Locations

Hall of the Dead
The Forest

 

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