Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Jelly Cloud

Jelly Clouds navigate the mountainous terrain by floating up the air currents to attack weary animals and adventurers navigating the dangerous cliffs.

They are immune to air attacks and resistant to sleep spells. Thrust your weapons and use any non-air attacking spells whenever possible.

Enemy Statistics

Level

3

Type

Jelly

Hit Points

6 - 12

Stamina

44 - 56

Experience

329

Strength

2

Intelligence

12

Dexterity

10

Speed

6

Battle Statistics

Quantity

2 - 8

Armour (AC)

+12

Armour Modifiers

Thrust +4

Evasion

+12

Special Defence

None

HP Regeneration

1

Initiative

8

Attacks

1

Swings

1

Physical Attacks

Sting
1 - 5 Damage
Short Range

Magical Attacks

None

 

Resistances

Acid

0%

Air

125%

Cold

0%

Death

0%

Fire

0%

Hypnosis

50%

Lifeforce

0%

Light

125%

Magic

0%

Missiles

0%

Paralysis

50%

Poison

0%

Psionic

0%

Battle Spoils

35 - 75 Gold

 

 

Companions

Jelly Cloud

35%

 

Locations

Amazulu Pyramid
Mountain Area

 

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