Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Chimera
The Chimera is a fierce demon cat projected into existence by power Psionics.
Similar to other demonic cats, this feline looks deadlier than it is. It's blink ability and fire breath often allows it to survive long enough to become a plague to its caster's foes. Their weakness to cold can often become its undoing.
Enemy Statistics
Level |
6 |
Type |
Demon |
Hit Points |
46 - 70 |
Stamina |
130 - 220 |
Experience |
6 570 |
Strength |
12 |
Intelligence |
10 |
Dexterity |
14 |
Speed |
14 |
Battle Statistics
Quantity |
1 - 2 |
Armour (AC) |
+2 |
Armour Modifiers |
None |
Evasion |
+3 |
Special Defence |
Blinks |
HP Regeneration |
0 |
Initiative |
28 |
Attacks |
2 |
Swings |
1 |
Physical Attacks
Claw |
Bite |
Special Attacks
Breathes Fire |
30% |
Resistances
25% |
|
50% |
|
0% |
|
25% |
|
25% |
|
25% |
|
25% |
|
0% |
|
0% |
|
50% |
|
125% |
|
50% |
|
25% |