Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Greater Demon

Greater Demons are the most powerful creatures that can be conjured by mages.

Fire and Magic defences are essential! These powerful creatures use the deadliest fire spells in the game, and failure to defend against it will mean death.

Enemy Statistics

Level

16

Type

Demon

Hit Points

138 - 186

Stamina

220 - 600

Experience

62 452

Strength

22

Intelligence

16

Dexterity

17

Speed

17

Battle Statistics

Quantity

2 - 3

Armour (AC)

0

Armour Modifiers

None

Evasion

0

Special Defence

None

HP Regeneration

4

Initiative

20

Attacks

1

Swings

1 - 3

Physical Attacks

Claw
12 - 20 Damage
Short Range

Grab
22 - 28 Damage
Knockout 20%
Short Range

Magical Attacks

Fireball

45%

Fire Bomb

20%

Lightning

10%

Conjuration

10%

Nuclear Blast

5%

Firestorm

5%

Prismic Missile

5%

Total Cast Frequency 75%

Resistances

Acid

90%

Air

90%

Cold

90%

Death

0%

Fire

90%

Hypnosis

90%

Lifeforce

90%

Light

90%

Magic

90%

Missiles

90%

Paralysis

90%

Poison

90%

Psionic

90%

Battle Spoils

500 - 1000 Gold

 

Random Amulet, Ankh, Ring

 

Random Amulet, Ankh, Ring

50%

Random Weapon

10%

Cape of Hi-Zen or

Glass Slippers or

Heraldic Shield

5%

Random Weapon

2%

 

Companions

Lesser Demon

80%

 

Locations

Temple of Ramm

Conjuration Summon

 

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