Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Acid Slime

These slimy piles of goo are often mistaken for the typical slime variety found lurking in ruins, but these have spent so much time digesting the corrosive rocks that they have taken a more acidic nature.

Acid Slimes carry the same resistances and damage compared to the other slimes, but the poison effects of their stings can leave a lasting mark. Use Fire-based weapons and magic to disperse these poisonous fiends quickly.

Enemy Statistics

Level

3

Type

Jelly

Hit Points

11 - 20

Stamina

66 - 96

Experience

1 340

Strength

4

Intelligence

4

Dexterity

4

Speed

6

Battle Statistics

Quantity

2 - 4

Armour (AC)

+8

Armour Modifiers

None

Evasion

+8

Special Defence

None

HP Regeneration

2

Initiative

10

Attacks

1

Swings

1

Physical Attacks

Sting
4 - 8 Damage
Poison (Str 3) - 20%
Short Range

Special Attacks

Breathes Acid

20%

Resistances

Acid

25%

Air

125%

Cold

25%

Death

0%

Fire

0%

Hypnosis

50%

Lifeforce

0%

Light

125%

Magic

0%

Missiles

50%

Paralysis

125%

Poison

50%

Psionic

50%

Battle spoils

35 - 75 Gold

 

 

Companions

Poison Slime

30%

Acid Slime

20%

 

Locations

Amazulu Pyramid
Mine Area

 

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