Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Poison Slime

Poison slimes are easily mistaken for the typical piles of goo that ooze through the Castle, but that mistake can be costly.

Like other Slimes, Poison Slimes are highly resistant to most magic. Unfortunately, their poison attacks can make an easy battle a massive risk. Use Fire spells like Fireball to reduce the group sizes of these enemies along with your best physical attacks.

Enemy Statistics

Level

3

Type

Jelly

Hit Points

7 - 13

Stamina

66 - 96

Experience

592

Strength

4

Intelligence

4

Dexterity

4

Speed

6

Battle Statistics

Quantity

1 - 3

Armour (AC)

+8

Armour Modifiers

None

Evasion

+8

Special Defence

None

HP Regeneration

2

Initiative

8

Attacks

1

Swings

1

Physical Attacks

Sting
2 Damage
Poison (Str 1) - 25%
Short Range

Magical Attacks

None

 

Resistances

Acid

25%

Air

125%

Cold

25%

Death

0%

Fire

0%

Hypnosis

50%

Lifeforce

0%

Light

125%

Magic

0%

Missiles

50%

Paralysis

125%

Poison

50%

Psionic

50%

Battle Spoils

35 - 75 Gold

 

 

Companions

Slime

65%

Poison Slime

20%

 

Locations

The Castle: Basement Level
The Castle: Bottom Level
The Castle: Hazard Area

 

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