Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Brigand
Brigands are the low-level pirates who mingle with the rogues in the Castle.
Brigands are very similar to Bushwackers, but they do a little more damage. Be sure to put the back rows to sleep to prevent them from hurting your weak spellcasters with their Dirks. Don't be afraid to unleash your power magics if you encounter any large groups of these foes.
Enemy Statistics
Level |
3 |
Type |
Thief |
Hit Points |
9 - 18 |
Stamina |
77 - 119 |
Experience |
710 |
Strength |
15 |
Intelligence |
11 |
Dexterity |
13 |
Speed |
12 |
Battle Statistics
Quantity |
2 - 3 |
Armour (AC) |
+4 to +8 |
Armour Modifiers |
None |
Evasion |
+6 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
14 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Swing / Thrust Cutlass |
Throw Dirk |
Magical Attacks
None |
|
Resistances
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
20% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
Battle spoils
50 - 200 Gold |
|
15% |
|
15% |
|
15% |
|
15% |
|
15% |
Companions
50% |
|
35% |
Locations