Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Major Dwarf

Major Dwarves are the guards of dwarves residing within the mines. These fighters are powerful adversaries who'd love to slam their hammers against those who interfere with their operations.

They aren't too damaging, but they do possess a notable amount of health. Air, Fire or Acid attacks are your best choice to do significant damage to these foes.

Enemy Statistics

Level

6

Type

Fighter

Hit Points

20 - 38

Stamina

109 - 181

Experience

2 495

Strength

16

Intelligence

10

Dexterity

12

Speed

14

Battle Statistics

Quantity

1 - 3

Armour (AC)

+2 to +5

Armour Modifiers

None

Evasion

+6

Special Defence

None

HP Regeneration

0

Initiative

18

Attacks

1

Swings

1 - 2

Physical Attacks

Bash Hammer
2 - 8 Damage
Knockout - 10%
Short Range

Bash Hammer
2 - 8 Damage
Knockout - 5%
Short Range

ThrowHammer
2 - 8 Damage
Throwing Range

Magical Attacks

None

 

Resistances

Acid

20%

Air

10%

Cold

50%

Death

0%

Fire

35%

Hypnosis

45%

Lifeforce

35%

Light

10%

Magic

25%

Missiles

0%

Paralysis

35%

Poison

35%

Psionic

30%

Battle Spoils

50 - 250 Gold

 

Hammer

25%

Roasted Corn

15%

Random Weapon

10%

Random Armour

10%

 

Companions

Miner Dwarf

25%

 

Locations

Mine Area
Mountain Area

 

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