Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Ariel Servant

Ariel Servant is a powerful magical summon conjured out of stone and enchanted with air.

These creatures make great allies since they are remarkably difficult to kill, so they will often survive when no other summons can. Their physical attacks are also rarely resisted.

Enemy Statistics

Level

8

Type

Magical

Hit Points

88 - 160

Stamina

220 - 600

Experience

44 827

Strength

20

Intelligence

14

Dexterity

9

Speed

9

Battle Statistics

Quantity

1

Armour (AC)

-8

Armour Modifiers

None

Evasion

+2

Special Defence

None

HP Regeneration

0

Initiative

8

Attacks

2

Swings

1

Physical Attacks

Throw Boulder
14 - 30 Damage
Knockout - 20%
Short Range

Special Attacks

Spews Boulders
Physical Damage

25%

Resistances

Acid

0%

Air

125%

Cold

90%

Death

0%

Fire

80%

Hypnosis

50%

Lifeforce

50%

Light

50%

Magic

50%

Missiles

50%

Paralysis

125%

Poison

125%

Psionic

35%

Battle Spoils

35 - 75 Gold

 

 

Companions

None

 

 

Locations

Conjuration Summon

 

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