Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Poison Giant

Poison Giants have horrifying appetites that consist of many creatures that others would die from consuming.

These giants are very similar to other giants, with only their bad poisonous breath to make them deadlier. They are extremely weak against fire, acid and poison spells and attacks.

Enemy Statistics

Level

14

Type

Giant

Hit Points

194 - 222

Stamina

162 - 294

Experience

28 482

Strength

25

Intelligence

6

Dexterity

10

Speed

8

Battle Statistics

Quantity

2 - 3

Armour (AC)

-1 to +2

Armour Modifiers

None

Evasion

+6

Special Defence

None

HP Regeneration

0

Initiative

20

Attacks

1

Swings

1 - 2

Physical Attacks

Bash Giant Sledge
3 - 18 Damage
Knockout - 10%
Extended Range

Stomp
34 - 50 Damage
Knockout - 35%
Short Range

Special Attacks

Breathes Poison
Poison Damage, Poisoned

40%

Resistances

Acid

0%

Air

85%

Cold

75%

Death

50%

Fire

0%

Hypnosis

85%

Lifeforce

65%

Light

0%

Magic

25%

Missiles

55%

Paralysis

85%

Poison

0%

Psionic

85%

Battle Spoils

100 - 200 Gold

 

Random Armour

15%

Random Weapon

15%

 

Companions

Twisted Sylph

50%

Will O' Wisp

25%

 

Locations

Temple of Ramm

The Forest

 

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