Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Monstrous Snake

These giant slithering reptiles have grown to massive sizes by feasting on animals within the tombs.

Monstrous Snakes are powerful creatures with a deep reservoir of health and a sharp bite. Use your most deadly single target spells to weaken these enemies to allow your fighters to finish them off.

Enemy Statistics

Level

12

Type

Animal

Hit Points

212 - 248

Stamina

172 - 304

Experience

17 790

Strength

16

Intelligence

6

Dexterity

16

Speed

16

Battle Statistics

Quantity

1

Armour (AC)

+2 to +4

Armour Modifiers

None

Evasion

+4

Special Defence

None

HP Regeneration

0

Initiative

32

Attacks

2

Swings

1

Physical Attacks

Bite
2 - 14 Damage
Extended Range

Lash
9 -20 Damage
Extended Range

Magical Attacks

None

 

Resistances

Acid

25%

Air

50%

Cold

15%

Death

0%

Fire

25%

Hypnosis

50%

Lifeforce

25%

Light

25%

Magic

20%

Missiles

25%

Paralysis

125%

Poison

25%

Psionic

25%

Battle Spoils

35 - 75 Gold

 

 

Companions

Poison Viper

40%

Indigo Bat

35%

 

Locations

Hall of the Dead
Temple of Ramm: Lower Level
The Forest
Tomb of the Damned

 

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