Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Queequeg
Queequeg is a friendly thief who is happy to trade with anyone with a deep pocketbook. Anger him, and he will be less pleasant and a foe to remember.
If you end up in a battle with him, throw everything you possess at him. Queequeg does a usual amount of damage compared to the other thieves but has a large reservoir of health to protect him.
Fighting him is not recommended as he is a fantastic place to offload the loot you collect along the way, although doing so will reward you with an extra treasure in the Mountain Area.
Enemy Statistics
Level |
4 |
Type |
Thief |
Hit Points |
19 - 23 |
Stamina |
77 - 119 |
Experience |
1 103 |
Strength |
10 |
Intelligence |
9 |
Dexterity |
14 |
Speed |
14 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
+6 to +10 |
Armour Modifiers |
None |
Evasion |
+8 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
12 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Swing / Thrust Cutlass |
Throw Dirk |
Magical Attacks
15% |
|
15% |
|
15% |
|
10% |
|
10% |
|
10% |
|
Total Cast Frequency 75% |
Resistances
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
Battle Spoils
200 - 750 Gold |
|
|
|
|
|
|
|
Random Potion |
|
Random Weapon |
Companions
100% |
Locations