Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Figment

Figments of your imagination are relatively harmless, but these minor summons can cause deadly harm to weaker foes.

The biggest issue is the paralyzing touch. Otherwise, these ghostly entities aren't too difficult to defeat.

Enemy Statistics

Level

2

Type

Undead

Hit Points

4 - 10

Stamina

88 - 144

Experience

613

Strength

9

Intelligence

9

Dexterity

10

Speed

10

Battle Statistics

Quantity

1 - 2

Armour (AC)

+5

Armour Modifiers

None

Evasion

+5

Special Defence

Blinks

HP Regeneration

0

Initiative

12

Attacks

1

Swings

1

Physical Attacks

Touch
2 - 4 Damage
Paralyze 10%
Short Range

Magical Attacks

None

 

Resistances

Acid

50%

Air

50%

Cold

0%

Death

0%

Fire

0%

Hypnosis

50%

Lifeforce

0%

Light

25%

Magic

0%

Missiles

50%

Paralysis

50%

Poison

50%

Psionic

25%

Battle Spoils

35 - 75 Gold

 

 

Companions

None

 

 

Locations

Illusion Summon

 

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