Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Pharaoh of Phyre
Pharaohs of Phyre are weak undead mages with very limited spells, but even a weak mage can be dangerous for those who are not prepared.
They are deadly only due to their Fireball spell. If you cast Fire Shield and Magic Shield, you will likely find these encounters to be minor, especially after everyone has an Amulet of Phyre equipped, which these foes drop. Use your most potent Fire and Ice spells to destroy them quickly.
Enemy Statistics
Level |
9 |
Type |
Undead |
Hit Points |
59 - 86 |
Stamina |
99 - 171 |
Experience |
4 346 |
Strength |
10 |
Intelligence |
12 |
Dexterity |
14 |
Speed |
11 |
Battle Statistics
Quantity |
3 - 7 |
Armour (AC) |
+7 to +9 |
Armour Modifiers |
None |
Evasion |
+9 |
Special Defence |
None |
HP Regeneration |
1 |
Initiative |
16 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Swing / Thrust Cutlass |
Magical Attacks
75% |
|
25% |
|
Total Cast Frequency 75% |
Resistances
20% |
|
125% |
|
35% |
|
0% |
|
35% |
|
90% |
|
50% |
|
50% |
|
35% |
|
20% |
|
20% |
|
50% |
|
50% |
Battle Spoils
25 - 100 Gold |
|
15% |
Companions
35% |
|
20% |
Locations