Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Giant Serpent
The followers of Ramm grew the Giant Serpents for one purpose, to dispose of trespassers.
The Giant Serpent is one of the first boss-class enemy you encounter in Wizardry 6, and chances are, it will catch you unprepared. Not only do they have high resistances, but they also do lots of damage and possess a large amount of health for this point in your adventure. Cold magic is the most effective, followed by Fire. Hit it with everything you have, and heal often to stay alive long enough to win the battle. Cure Poison is essential to survive this fight, so you may need to buy some potions if you don't have the spell or scrolls.
Enemy Statistics
Level |
8 |
Type |
Animal |
Hit Points |
78 - 102 |
Stamina |
172 - 304 |
Experience |
9 131 |
Strength |
21 |
Intelligence |
7 |
Dexterity |
16 |
Speed |
16 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
+2 to +4 |
Armour Modifiers |
None |
Evasion |
+4 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
32 |
Attacks |
2 |
Swings |
1 |
Physical Attacks
Bite |
Lash |
Magical Attacks
None |
|
Resistances
25% |
|
50% |
|
15% |
|
0% |
|
25% |
|
95% |
|
75% |
|
0% |
|
35% |
|
25% |
|
95% |
|
25% |
|
95% |
Battle Spoils
35 - 75 Gold |
|
Companions
None |
|
Locations