Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Poison Viper

These tiny snakes appear weak at first, but they pack a very misleadingly deadly bite.

Poison Vipers are easy to defeat, but their bite will leave you with a lasting and deadly poison. Use area spells to vanquish these tiny but dangerous animals quickly.

Enemy Statistics

Level

4

Type

Animal

Hit Points

24 - 32

Stamina

99 - 17

Experience

1 195

Strength

12

Intelligence

6

Dexterity

14

Speed

14

Battle Statistics

Quantity

3 - 5

Armour (AC)

+6

Armour Modifiers

None

Evasion

+6

Special Defence

None

HP Regeneration

0

Initiative

18

Attacks

1

Swings

1

Physical Attacks

Bite
2 - 4 Damage
Poison (Str 8)
Extended Range

Lash
1 - 2 Damage
Extended Range

Magical Attacks

None

 

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

0%

Hypnosis

25%

Lifeforce

0%

Light

0%

Magic

0%

Missiles

0%

Paralysis

0%

Poison

0%

Psionic

0%

Battle Spoils

35 - 75 Gold

 

 

Companions

Huge Spiders

25%

Indigo Bat

25%

 

Locations

Hall of the Dead
Temple of Ramm: Lower Level
The Forest
Tomb of the Damned

 

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