Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

White Wyrm

These slimy insects have dug deep into the cold recesses of the mountains. Feeding on the power nightmares that inhabit those areas, these creatures have grown terrifyingly powerful.

White Wyrms hardy and deadly foes. Cast Ice Shield to protect against its deadly breath attack while beating down upon this creature with your most substantial physical attacks. If you need to cast offensive spells, Fire and Cold does the most damage, but don't expect them to be highly effective.

Enemy Statistics

Level

6

Type

Insect

Hit Points

51 - 69

Stamina

132 - 264

Experience

7 707

Strength

16

Intelligence

9

Dexterity

12

Speed

14

Battle Statistics

Quantity

1

Armour (AC)

+1

Armour Modifiers

None

Evasion

+4

Special Defence

None

HP Regeneration

0

Initiative

20

Attacks

2

Swings

1

Physical Attacks

Bite
5 - 14 Damage
Extended Range

Special Attacks

Breathes Ice
Ice Damage

35%

Resistances

Acid

85%

Air

85%

Cold

50%

Death

0%

Fire

50%

Hypnosis

85%

Lifeforce

50%

Light

125%

Magic

50%

Missiles

35%

Paralysis

85%

Poison

25%

Psionic

85%

Battle Spoils

35 - 75 Gold

 

 

Companions

Giant Wyrm

35%

 

Locations

Amazulu Pyramid
Mine Area

 

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