Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Skeleton Lord

These sets of bones are the re-animated corpse of powerful lords.

Skeleton Lords have the same defence and offence as regular skeletons, but also possess a reservoir of deadly spells to slam against your party. Silence and Magic Shields are helpful in this battle. Use Dispel Undead and other damaging spells to complement your physical attacks.

Enemy Statistics

Level

8

Type

Undead

Hit Points

48 - 80

Stamina

192 - 324

Experience

10 477

Strength

12

Intelligence

12

Dexterity

16

Speed

12

Battle Statistics

Quantity

3 - 5

Armour (AC)

0 to +5

Armour Modifiers

None

Evasion

+6

Special Defence

None

HP Regeneration

2

Initiative

20

Attacks

1

Swings

1 - 2

Physical Attacks

Swing / Thrust / Melee Flamberge
5 - 10 Damage
Short Range

Magical Attacks

Silence

30%

Make Wounds

15%

Poison Gas

10%

Blades

10%

Whirlwind

10%

Lightning

10%

Terror

5%

Weaken

5%

Paralyze

5%

Total Cast Frequency 50%

Resistances

Acid

0%

Air

125%

Cold

50%

Death

0%

Fire

35%

Hypnosis

125%

Lifeforce

50%

Light

35%

Magic

30%

Missiles

0%

Paralysis

25%

Poison

50%

Psionic

35%

Battle Spoils

100 - 400 Gold

 

Random Weapon

20%

Flamberge

15%

Random Armour

15%

 

Companions

Skeleton

50%

 

Locations

Hall of the Dead
Tomb of the Damned

 

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