Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Goblin

Goblins are mischievous demonic creatures known for their famously impressive thieving abilities.

These creatures aren't deadly in small groups, but an army of Goblins can easily overwhelm even the most powerful party. Use your area spells to get their numbers down to avoid having your entire party knocked out and at their mercy.

Enemy Statistics

Level

8

Type

Thief

Hit Points

48 - 72

Stamina

190 - 280

Experience

3 440

Strength

10

Intelligence

9

Dexterity

12

Speed

11

Battle Statistics

Quantity

3 - 9

Armour (AC)

+2 to +5

Armour Modifiers

None

Evasion

+5

Special Defence

None

HP Regeneration

0

Initiative

18

Attacks

1

Swings

1 - 2

Physical Attacks

Claw
2 - 8 Damage
Short Range

Punch
6 - 8 Damage
Knockout 15%
Short Range

Bite
4 - 10 Damage
Short Range

Magical Attacks

None

 

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

0%

Hypnosis

20%

Lifeforce

20%

Light

0%

Magic

15%

Missiles

0%

Paralysis

0%

Poison

0%

Psionic

0%

Battle Spoils

100 - 200 Gold

 

Random Armour

15%

Random Weapon

15%

 

Companions

Goblin

30%

 

Locations

Swamp
The Forest

 

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