Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Slime
These slimy piles of goo observed oozing through cracks in the Castle. At first, these creatures don't appear to be sentient, but their slow movements and mild stings show that they possess some intelligence.
Slimes are highly resistant to most magic, so attack with physical attacks and fire spells. They are not very strong, so it shouldn't take much to remove them from the battlefield.
Enemy Statistics
Level |
3 |
Type |
Jelly |
Hit Points |
7 - 13 |
Stamina |
55 - 75 |
Experience |
492 |
Strength |
4 |
Intelligence |
4 |
Dexterity |
4 |
Speed |
6 |
Battle Statistics
Quantity |
3 - 6 |
Armour (AC) |
+8 |
Armour Modifiers |
None |
Evasion |
+8 |
Special Defence |
None |
HP Regeneration |
2 |
Initiative |
8 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Sting |
Magical Attacks
None |
|
Resistances
125% |
|
125% |
|
65% |
|
0% |
|
65% |
|
125% |
|
85% |
|
65% |
|
35% |
|
125% |
|
125% |
|
125% |
|
125% |
Battle Spoils
35 - 75 Gold |
|
Companions
35% |
Locations