Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Goblin Shaman

Goblin Shamans are mischievous demonic creatures that have learned to harness the destructive and protective powers typically reserved for mages.

At first, it appears that they can be easily defeated due to their limited resistances, but they have defensive spells that can change that. Use your most powerful spells to wipe them out before they get their defensive spells up.

Enemy Statistics

Level

8

Type

Mage

Hit Points

33 - 49

Stamina

190 - 280

Experience

16 139

Strength

10

Intelligence

14

Dexterity

12

Speed

11

Battle Statistics

Quantity

3 - 9

Armour (AC)

+4 to +8

Armour Modifiers

None

Evasion

+8

Special Defence

None

HP Regeneration

0

Initiative

16

Attacks

1

Swings

1

Physical Attacks

Claw
2 - 6 Damage
Short Range

Punch
4 - 6 Damage
Short Range

Bite
2 - 6 Damage
Short Range

Magical Attacks

Magic Missile

15%

Magic Screen

15%

Sleep

15%

Anti-Magic

10%

Create Life

10%

Fireball

10%

Iceball

10%

Noxious Fumes

5%

Total Cast Frequency 100%

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

0%

Hypnosis

30%

Lifeforce

25%

Light

0%

Magic

35%

Missiles

0%

Paralysis

0%

Poison

0%

Psionic

0%

Battle Spoils

100 - 500 Gold

 

Random Item

35%

Randon Wand

35%

Random Scroll

20%

 

Companions

Goblin

50%

Goblin Shaman

20%

 

Locations

Swamp
The Forest

 

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