Spells

Wizardry 6's magic system is complex, especially since only specific character classes can chant each spell. Knowing who can learn what type of magic, and how powerful they need to be to cast them, can be confusing. Resistances are also not tied to their class, which means two spells in the same sphere may not have the same success.

There is also a bug with many of the Level 7 spells, making them useless. To fix this bug, download this patch.

 



Magic Screen

Magic Screen creates a magical barrier that attempts to protect the party from all spells cast at them.

Spell Statistics

Level

4

Mana Cost

8

Sphere

Magic

Resistance

N/A

School

Mage
(Thaumaturgy)

Type

Shielding

Target

Party

Can Fizzle

Yes

Can Backfire

No

 

Enchanted Items

Staff Magicus
Power Level 3

Spell Effects

Reduces Magic Damage and Duration Effectiveness reduced by 1/10 each round.

Power Level 1
7.5% chance

Power Level 2
15% chance

Power Level 3
22.5% chance

Power Level 4
30% chance

Power Level 5
37.5% chance

Power Level 6
45% chance

 

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