Spells

Wizardry 6's magic system is complex, especially since only specific character classes can chant each spell. Knowing who can learn what type of magic, and how powerful they need to be to cast them, can be confusing. Resistances are also not tied to their class, which means two spells in the same sphere may not have the same success.

There is also a bug with many of the Level 7 spells, making them useless. To fix this bug, download this patch.

 

Conjuration

Conjuration summons a creature from the ethereal planes to fight for the party.

Spell Statistics

Level

4

Mana Cost

10

Sphere

Magic

Resistance

N/A

School

Mage
(Thaumaturgy)

Priest
(Theology)

Type

Summoning

Target

Party

Can Fizzle

Yes

Can Backfire

No

 

Enchanted Items

Conjuration
Power Level 4

Book of Demons
Power Level 6, Learn

Spell Effects

Power Level 1
Summons Etherial Bat or Skeleton

Power Level 2
Summons Psuedo Dragon or Zombie

Power Level 3
Summons Gargoyle or Shade

Power Level 4
Summons Berbalang or Undead Lord

Power Level 5
Summons Ariel Servant or Hellion

Power Level 6
Summons Greater Demon

 

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