Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Skeleton
These re-animated bones are one of the most simplistic creations of necromancers and the most recognized of the undead.
Skeletons appear to a fragile set of bones, but the magic holding these undead monsters together is more powerful than it seems. Use Dispel Undead and other damaging spells to complement your physical attacks.
Enemy Statistics
Level |
8 |
Type |
Undead |
Hit Points |
40 - 64 |
Stamina |
150 - 240 |
Experience |
5 178 |
Strength |
12 |
Intelligence |
12 |
Dexterity |
16 |
Speed |
12 |
Battle Statistics
Quantity |
3 - 7 |
Armour (AC) |
0 to +5 |
Armour Modifiers |
None |
Evasion |
+6 |
Special Defence |
None |
HP Regeneration |
2 |
Initiative |
20 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Swing Flamberge |
Magical Attacks
None |
|
Resistances
0% |
|
125% |
|
50% |
|
0% |
|
35% |
|
125% |
|
35% |
|
35% |
|
10% |
|
0% |
|
25% |
|
50% |
|
35% |
Battle Spoils
100 - 400 Gold |
|
Random Weapon |
20% |
15% |
|
Random Armour |
15% |
Companions
50% |
|
25% |
Locations