Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Amazulu
Amazulu inhabits the Pyramid near the Mountain base. This female-only group are fierce warriors who strike fear into intruders with their razor-sharp spears.
Of all the enemies who reside within the Amazulu Pyramid, these are the weakest. They have a weak attack, low health, and little defence. The only issue is the size of their groups. Wipe them out with powerful magic attacks that target the entire group for maximum damage.
Enemy Statistics
Level |
5 |
Type |
Fighter |
Hit Points |
25 - 40 |
Stamina |
99 - 171 |
Experience |
1 739 |
Strength |
10 |
Intelligence |
12 |
Dexterity |
14 |
Speed |
14 |
Battle Statistics
Quantity |
4 - 7 |
Armour (AC) |
+4 to +6 |
Armour Modifiers |
None |
Evasion |
+6 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
20 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Thrust Spear |
Magical Attacks
None |
|
Resistances
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
20% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
Battle spoils
100 - 200 Gold |
|
20% |
|
20% |
|
20% |
Companions
30% |
Locations