Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Amazulu Archer

Amazulu Archers are the ranged counterparts to the Amazulu. Equipping only Elm Arrows, these fierce warriors rely on their spear-wielding allies for protection from the powerful melee attackers.

They are more annoying than Amazulu due to their ability to attack any member of the party. Like their Melee version, wipe them out with powerful magic attacks that target the entire group for maximum damage.

Enemy Statistics

Level

5

Type

Ranger

Hit Points

25 - 40

Stamina

99 - 171

Experience

1 176

Strength

10

Intelligence

12

Dexterity

14

Speed

14

Battle Statistics

Quantity

3 - 5

Armour (AC)

+6 to +8

Armour Modifiers

None

Evasion

+8

Special Defence

None

HP Regeneration

0

Initiative

20

Attacks

1

Swings

1

Physical Attacks

Shoot Elm Arrow
1 - 6 Damage
Long Range

Magical Attacks

None

 

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

0%

Hypnosis

35%

Lifeforce

0%

Light

0%

Magic

0%

Missiles

0%

Paralysis

0%

Poison

0%

Psionic

0%

Battle spoils

150 - 300 Gold

 

Elm Arrow

20%

Long Bow

20%

Short Bow

20%

Fur Halter

20%

Chamois Skirt

20%

 

Companions

Amazulu

35%

Amazulu Archer

25%

 

Locations

Amazulu Pyramid

 

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