Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Amazulu Archer
Amazulu Archers are the ranged counterparts to the Amazulu. Equipping only Elm Arrows, these fierce warriors rely on their spear-wielding allies for protection from the powerful melee attackers.
They are more annoying than Amazulu due to their ability to attack any member of the party. Like their Melee version, wipe them out with powerful magic attacks that target the entire group for maximum damage.
Enemy Statistics
Level |
5 |
Type |
Ranger |
Hit Points |
25 - 40 |
Stamina |
99 - 171 |
Experience |
1 176 |
Strength |
10 |
Intelligence |
12 |
Dexterity |
14 |
Speed |
14 |
Battle Statistics
Quantity |
3 - 5 |
Armour (AC) |
+6 to +8 |
Armour Modifiers |
None |
Evasion |
+8 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
20 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Shoot Elm Arrow |
Magical Attacks
None |
|
Resistances
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
35% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
Battle spoils
150 - 300 Gold |
|
20% |
|
20% |
|
20% |
|
20% |
|
20% |
Companions
35% |
|
25% |
Locations