Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Hellion

Hellions are special demonic felines, born from the fires of hell and dragged into the world by powerful magics.

These cats aren't deadly, but their fire breath and blinking abilities will allow it to continue to fight at the caster's side when the lower summons fail.

Enemy Statistics

Level

6

Type

Demon

Hit Points

46 - 70

Stamina

132 - 264

Experience

18 781

Strength

20

Intelligence

12

Dexterity

20

Speed

20

Battle Statistics

Quantity

1 - 2

Armour (AC)

0 to +2

Armour Modifiers

None

Evasion

+3

Special Defence

Blinks

HP Regeneration

2

Initiative

28

Attacks

3

Swings

1 - 2

Physical Attacks

Claw
6 - 12 Damage
Short Range

Bite
7 - 15 Damage
Short Range

Magical Attacks

Breathes Fire
Fire Damage

50%

Resistances

Acid

65%

Air

65%

Cold

65%

Death

0%

Fire

65%

Hypnosis

65%

Lifeforce

90%

Light

65%

Magic

40%

Missiles

65%

Paralysis

65%

Poison

65%

Psionic

65%

Battle Spoils

35 - 75 Gold

 

 

Companions

None

 

 

Locations

Conjuration Summon

 

© 2024 CrimsonTear.com All rights reserved.