Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Guardian of Rock
The Guardian of Rock is a magical creature made of stone and air. Its core is an enchanted Ruby that holds its magical existence.
The Guardian of Rock is immune to all magical attacks, except for Acid. I recommend buying Acid Bombs to damage this creature as quickly as possible. Otherwise, use your best physical attacks to break apart this enormous boulder. It is also helpful to use Conjuration to summon a bunch of powerful allies.
Enemy Statistics
Level |
8 |
Type |
Magical |
Hit Points |
108 - 164 |
Stamina |
220 - 600 |
Experience |
51 741 |
Strength |
25 |
Intelligence |
14 |
Dexterity |
4 |
Speed |
4 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
-8 |
Armour Modifiers |
None |
Evasion |
+4 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
8 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Throw Boulder |
Magical Attacks
Spews Boulders |
30% |
Resistances
0% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
95% |
|
50% |
|
125% |
|
125% |
|
125% |