Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Hydra Plant
Hydra Plants are fearsome plants that feast on the meat and nutrients left by travellers and invading animals.
Hydra plants are deadly when you first fight them in the Hazard area but become manageable when you encounter them in the Pyramid. Fire or Cold-based weaponry and spells are extremely useful against these plants. They are immune to most status effects, so don't waste your time trying to subdue these creatures and just hit them was your best damaging spells and physical attacks.
Enemy Statistics
Level |
8 |
Type |
Plant |
Hit Points |
48 - 64 |
Stamina |
99 - 171 |
Experience |
8 002 |
Strength |
20 |
Intelligence |
10 |
Dexterity |
14 |
Speed |
14 |
Battle Statistics
Quantity |
1 - 2 |
Armour (AC) |
+3 to +5 |
Armour Modifiers |
None |
Evasion |
+7 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
24 |
Attacks |
4 |
Swings |
1 |
Physical Attacks
Bite |
Bite |
Special Attacks
Emits White Mist |
20% |
Resistances
50% |
|
125% |
|
50% |
|
25% |
|
50% |
|
125% |
|
50% |
|
125% |
|
25% |
|
50% |
|
125% |
|
50% |
|
125% |
Battle Spoils
35 - 75 Gold |
|
Companions
100% |
|
15% |
Locations