Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Bane King

The king of the castle, transformed by the Cosmic Forge into an immoral vampire.

The Bane King is immune to all attacks. Just defend until he disappears.

Enemy Statistics

Level

24

Type

Vampire

Hit Points

174

Stamina

500 - 3000

Experience

58 028

Strength

18

Intelligence

18

Dexterity

17

Speed

17

Battle Statistics

Quantity

1

Armour (AC)

0

Armour Modifiers

None

Evasion

0

Special Defence

Mist

HP Regeneration

1

Initiative

28

Attacks

1

Swings

1

Physical Attacks

Bite
2 - 4 Damage
Drain 1 - 4 HP
Short Range

Special Attacks

Gazes
Causes Hypnosis

50%

Resistances

Acid

125%

Air

125%

Cold

125%

Death

125%

Fire

125%

Hypnosis

125%

Lifeforce

125%

Light

125%

Magic

125%

Missiles

125%

Paralysis

125%

Poison

125%

Psionic

125%

Battle spoils

None

 

 

Companions

None

 

 

Locations

Hall of the Dead

 

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