Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Defender
These dark warriors have honed their skills to be the ultimate defenders of the Temple of Ramm.
The Defenders are powerful warriors, but their defence is surprisingly not as high as other enemies in the Temple.
Enemy Statistics
Level |
18 |
Type |
Lord |
Hit Points |
108 - 180 |
Stamina |
212 - 344 |
Experience |
33 330 |
Strength |
15 |
Intelligence |
12 |
Dexterity |
14 |
Speed |
10 |
Battle Statistics
Quantity |
2 - 3 |
Armour (AC) |
-2 to 0 |
Armour Modifiers |
None |
Evasion |
+10 |
Special Defence |
Blinks |
HP Regeneration |
0 |
Initiative |
20 |
Attacks |
2 |
Swings |
1 - 3 |
Physical Attacks
Swing / Thrust Blade Cuisinart |
Magical Attacks
45% |
|
40% |
|
15% |
|
Total Cast Frequency 20% |
Resistances
50% |
|
50% |
|
35% |
|
0% |
|
35% |
|
50% |
|
50% |
|
0% |
|
35% |
|
50% |
|
50% |
|
0% |
|
0% |
Battle Spoils
500 - 1000 Gold |
|
35% |
|
Random Armour |
35% |
5% |
Companions
100% |
Locations