Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Undead Lord
These reanimated lords are the rushed summon that lacks the physical power that skeletons provide.
Undead Lords possess a reservoir of deadly spells to slam against the conjurer's enemies. Silence and Magic Shields are helpful in this battle. Use Dispel Undead and other damaging spells to complement your physical attacks.
Enemy Statistics
Level |
5 |
Type |
Undead |
Hit Points |
35 - 50 |
Stamina |
150 - 240 |
Experience |
5 429 |
Strength |
12 |
Intelligence |
12 |
Dexterity |
16 |
Speed |
12 |
Battle Statistics
Quantity |
1 - 2 |
Armour (AC) |
+3 to +4 |
Armour Modifiers |
None |
Evasion |
+6 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
20 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Swing / Thrust / Melee Flamberge |
Magical Attacks
30% |
|
15% |
|
10% |
|
10% |
|
10% |
|
10% |
|
5% |
|
5% |
|
5% |
|
Total Cast Frequency 50% |
Resistances
0% |
|
35% |
|
50% |
|
0% |
|
35% |
|
75% |
|
35% |
|
35% |
|
0% |
|
0% |
|
0% |
|
50% |
|
35% |