Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Undead Lord

These reanimated lords are the rushed summon that lacks the physical power that skeletons provide.

Undead Lords possess a reservoir of deadly spells to slam against the conjurer's enemies. Silence and Magic Shields are helpful in this battle. Use Dispel Undead and other damaging spells to complement your physical attacks.

Enemy Statistics

Level

5

Type

Undead

Hit Points

35 - 50

Stamina

150 - 240

Experience

5 429

Strength

12

Intelligence

12

Dexterity

16

Speed

12

Battle Statistics

Quantity

1 - 2

Armour (AC)

+3 to +4

Armour Modifiers

None

Evasion

+6

Special Defence

None

HP Regeneration

0

Initiative

20

Attacks

1

Swings

1 - 2

Physical Attacks

Swing / Thrust / Melee Flamberge
5 - 10 Damage
Short Range

Magical Attacks

Silence

30%

Make Wounds

15%

Poison Gas

10%

Blades

10%

Whirlwind

10%

Lightning

10%

Terror

5%

Weaken

5%

Paralyze

5%

Total Cast Frequency 50%

Resistances

Acid

0%

Air

35%

Cold

50%

Death

0%

Fire

35%

Hypnosis

75%

Lifeforce

35%

Light

35%

Magic

0%

Missiles

0%

Paralysis

0%

Poison

50%

Psionic

35%

Battle Spoils

35 - 75 Gold

 

 

Companions

None

 

 

Locations

Conjuration Summon

 

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