Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Radames
Radames is a powerful undead pharaoh that used to reign from the Amazulu Pyramid, who quested for immortality by sacrificing his soul.
His fire spells can be devastating if you aren't ready. Fire and Magic Shield are a good start but don't bother with Silence since he is immune to air magic. The best plan is to unleash Fire and Cold spells while peppering it with missile and physical attacks.
Enemy Statistics
Level |
24 |
Type |
Undead |
Hit Points |
424 - 472 |
Stamina |
520 - 900 |
Experience |
97 301 |
Strength |
10 |
Intelligence |
12 |
Dexterity |
14 |
Speed |
11 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
+2 |
Armour Modifiers |
None |
Evasion |
+2 |
Special Defence |
None |
HP Regeneration |
4 |
Initiative |
28 |
Attacks |
2 |
Swings |
1 - 2 |
Physical Attacks
Swing / Thrust Cutlass |
Magical Attacks
45% |
|
30% |
|
20% |
|
5% |
|
Total Cast Frequency 95% |
Resistances
20% |
|
125% |
|
35% |
|
90% |
|
35% |
|
125% |
|
90% |
|
75% |
|
65% |
|
20% |
|
90% |
|
50% |
|
90% |
Battle Spoils
4000 - 5000 Gold |
|
|
|
25% |
|
5% |
Companions
100% |
Locations