Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Zombie Guard
Zombie Guards are re-animated corpses with the sole purpose of guarding over unique items or places.
These zombies are weaker than the other undead in these areas. Their paralyzing attacks are mildly annoying, but can still catch unexpected parties off guard. Dispelling or slaughtering them with magic can save you any trouble they may cause.
Enemy Statistics
Level |
9 |
Type |
Undead |
Hit Points |
49 - 85 |
Stamina |
130 - 220 |
Experience |
8 643 |
Strength |
14 |
Intelligence |
8 |
Dexterity |
12 |
Speed |
12 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
+2 |
Armour Modifiers |
None |
Evasion |
+4 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
18 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Touch |
Grab |
Special Attacks
Vomits Stinking Odor |
35% |
Resistances
20% |
|
75% |
|
50% |
|
0% |
|
25% |
|
100% |
|
65% |
|
35% |
|
25% |
|
0% |
|
50% |
|
75% |
|
100% |
Battle Spoils
35 - 75 Gold |
|
Companions
100% |
Locations