Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Knoll Troll

Knoll Trolls are natives to the grassy hill lands who are known for their ill tempers and greed.

These meaty creatures make fantastic summons to both damage and take damage from the caster's enemies. They are very weak to missile attacks and dislike fire.

Enemy Statistics

Level

6

Type

Giant

Hit Points

66 - 96

Stamina

130 - 220

Experience

5 802

Strength

18

Intelligence

6

Dexterity

10

Speed

8

Battle Statistics

Quantity

1 - 3

Armour (AC)

+3 to +4

Armour Modifiers

None

Evasion

+6

Special Defence

None

HP Regeneration

0

Initiative

16

Attacks

1

Swings

1

Physical Attacks

Bash Giant Sledge
3 - 18 Damage
Knockout 10%
Extended Range

Throw Boulder
14 - 26 Damage
Knockout 20%
Throwing Range

Magical Attacks

None

 

Resistances

Acid

25%

Air

25%

Cold

80%

Death

0%

Fire

25%

Hypnosis

75%

Lifeforce

75%

Light

0%

Magic

15%

Missiles

5%

Paralysis

95%

Poison

25%

Psionic

60%

Battle Spoils

35 - 75 Gold

 

 

Companions

None

 

 

Locations

Create Life Summon

 

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