Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Samurai

The King has attracted the finest warriors from all the lands, but his most prized warriors were his Samurai.

These lethal warriors are easily vanquished via physical attacks. If you find them too dangerous, use spells or poison to take them down quickly to avoid taking severe damage.

Enemy Statistics

Level

10

Type

Samurai

Hit Points

50 - 80

Stamina

192 - 324

Experience

9 431

Strength

14

Intelligence

12

Dexterity

16

Speed

16

Battle Statistics

Quantity

6

Armour (AC)

0 to +2

Armour Modifiers

None

Evasion

+4

Special Defence

None

HP Regeneration

0

Initiative

20

Attacks

1

Swings

1 - 2

Physical Attacks

Swing / Thrust No-Dachi
2 - 14 Damage
Short Range

Magical Attacks

Magic Missile

30%

Sleep

25%

Fireball

20%

Armor Shield

20%

Conjuration

5%

Total Cast Frequency 20%

Resistances

Acid

35%

Air

35%

Cold

35%

Death

0%

Fire

35%

Hypnosis

75%

Lifeforce

50%

Light

85%

Magic

35%

Missiles

35%

Paralysis

80%

Poison

0%

Psionic

75%

Battle Spoils

50 - 300 Gold

 

Random Armour

15%

Random Weapon

15%

Random Armour

5%

 

Companions

Ninja

100%

 

Locations

Hall of the Dead

Temple of Ramm
The Forest

 

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