Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Samurai
The King has attracted the finest warriors from all the lands, but his most prized warriors were his Samurai.
These lethal warriors are easily vanquished via physical attacks. If you find them too dangerous, use spells or poison to take them down quickly to avoid taking severe damage.
Enemy Statistics
Level |
10 |
Type |
Samurai |
Hit Points |
50 - 80 |
Stamina |
192 - 324 |
Experience |
9 431 |
Strength |
14 |
Intelligence |
12 |
Dexterity |
16 |
Speed |
16 |
Battle Statistics
Quantity |
6 |
Armour (AC) |
0 to +2 |
Armour Modifiers |
None |
Evasion |
+4 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
20 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Swing / Thrust No-Dachi |
Magical Attacks
30% |
|
25% |
|
20% |
|
20% |
|
5% |
|
Total Cast Frequency 20% |
Resistances
35% |
|
35% |
|
35% |
|
0% |
|
35% |
|
75% |
|
50% |
|
85% |
|
35% |
|
35% |
|
80% |
|
0% |
|
75% |
Battle Spoils
50 - 300 Gold |
|
Random Armour |
15% |
Random Weapon |
15% |
Random Armour |
5% |
Companions
100% |
Locations