Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Chunin

These Ninjas have spent their lives hardening their skin into thick armour.

Their quick attacks and strong defence will make them formidable foes. Use Cold or Fire magic if you find them too hard to kill.

Enemy Statistics

Level

18

Type

Ninja

Hit Points

90 - 126

Stamina

215 - 425

Experience

39 814

Strength

12

Intelligence

12

Dexterity

18

Speed

18

Battle Statistics

Quantity

1 - 2

Armour (AC)

-5

Armour Modifiers

None

Evasion

0

Special Defence

None

HP Regeneration

0

Initiative

28

Attacks

3

Swings

1 - 2

Physical Attacks

Punch
4 - 18 Damage
Critical - 10%
Short Range

Kick
8 - 22 Damage
Knockout - 35%
Short Range

Throw Shiken Shuri
6 - 12 Damage
Throwing Range

Magical Attacks

None

 

Resistances

Acid

65%

Air

65%

Cold

35%

Death

25%

Fire

35%

Hypnosis

95%

Lifeforce

55%

Light

65%

Magic

35%

Missiles

45%

Paralysis

95%

Poison

65%

Psionic

85%

Battle Spoils

100 - 500 Gold

 

Random Ninja Weapon

50%

Random Ninja Armor

50%

Ninjato

25%

Shiken Shuri

10%

 

Companions

Ninja

100%

Assassin

15%

 

Locations

Temple of Ramm

The Forest

 

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