Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Rat

A small rodent that is found in early dungeons. A weak enemy for weak heroes.

Since Rats are one of the first enemies you will encounter, all you can do is just hit them with whatever you have. With no resistances, you can cast any offensive spell you have to speed up the encounter.

Enemy Statistics

Level

1

Type

Animal

Hit Points

2 - 4

Stamina

55 - 100

Experience

150

Strength

6

Intelligence

4

Dexterity

14

Speed

16

Battle Statistics

Quantity

1 - 3

Armour (AC)

+10

Armour Modifiers

None

Evasion

+5

Special Defence

None

HP Regeneration

0

Initiative

14

Attacks

1

Swings

1

Physical Attacks

Claw
1 - 2 Damage
Short Range

Bite
1 - 3 Damage
Short Range

Magical Attacks

None

 

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

0%

Hypnosis

0%

Lifeforce

0%

Light

0%

Magic

0%

Missiles

0%

Paralysis

0%

Poison

0%

Psionic

0%

Battle Spoils

35 - 75 Gold

 

 

Companions

Giant Rat

50%

 

Locations

The Castle: Four Towers
The Castle: Main Level
The Castle: Upper Level

 

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