Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Charron
Charron is the ferryman who carries the ashes of the newly deceased across the river Styx.
If you choose to attack Charron, expect a battle of a lifetime. This legendary being is immune to all magical attacks making physical attacks your only option. Every attack it makes will stone its victim, which means you only have six turns before you lose. Summoning can give you a few more rounds. Defeating Charron will deliver a massive amount of experience points if you survive. The best thing is that if you do defeat him, you can resummon him by blowing the horn again.
Enemy Statistics
Level |
46 |
Type |
Legendary |
Hit Points |
546 - 684 |
Stamina |
420 - 800 |
Experience |
120 528 |
Strength |
12 |
Intelligence |
15 |
Dexterity |
8 |
Speed |
8 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
0 |
Armour Modifiers |
None |
Evasion |
0 |
Special Defence |
None |
HP Regeneration |
5 |
Initiative |
25 |
Attacks |
1 |
Swings |
1 - 4 |
Physical Attacks
Thrust / Bash Staff |
Magical Attacks
None |
|
Resistances
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |
|
125% |