Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Jungle Vine

Jungle Vines are massive plants that inhabit the deepest and darkest parts of the Castle. While they aren't deadly, they can be challenging to eliminate.

Once you encounter these Jungle Vines, you should find yourself ready to defeat them without taking too much damage. Due to the high amount of health, you may want to use high-levelled fire spells to reduce their numbers.

Enemy Statistics

Level

5

Type

Plant

Hit Points

10 - 25

Stamina

77 - 119

Experience

1 189

Strength

9

Intelligence

2

Dexterity

12

Speed

10

Battle Statistics

Quantity

1 - 5

Armour (AC)

+3 to +10

Armour Modifiers

None

Evasion

+8

Special Defence

None

HP Regeneration

0

Initiative

12

Attacks

3

Swings

1

Physical Attacks

Lash
1 - 5 Damage
Extended Range

Magical Attacks

None

 

Resistances

Acid

50%

Air

75%

Cold

0%

Death

0%

Fire

0%

Hypnosis

50%

Lifeforce

0%

Light

125%

Magic

15%

Missiles

0%

Paralysis

125%

Poison

25%

Psionic

50%

Battle Spoils

35 - 75 Gold

 

 

Companions

Jungle Vine

100%

 

Locations

Amazulu Pyramid
The Castle: Bottom Level
The Castle: Hazard Area

 

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